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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Shalee Lianne
Imperial Outlaws
19
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Posted - 2011.10.20 17:54:00 -
[1] - Quote
I very much dislike the idea of removing the Navy from high sec. That is not going to open up faction war, that's just going to cause a lot of station camping in the main market hubs. That is a quick fix we do not need.
Anyhow, we already go to the enemy high sec systems, nano gang anyone? It's much more fun to catch someone unaware in high sec now when they aren't expecting it.
The war zone is big enough, we have tons of systems that's technically a part of our war zone but they see very little action because no one cares to go there. What's the point? You have a handful of hardline plexers but that is it. Make plexing worthwhile and then you'll see use of the war zone that we already have.
How about a super stargate? How about a few of them spread around our war zones that only militias can use, one's that will jump you into our allies systems. We could make more use of allies if we didn't have to fly 25 jumps to get there to help each other out.
Another thing could be some kind of news blurb in the main market hubs local channels about what their militia's have accomplished, ie, Amarr Militia has captured Ezzara, etc.
Most everyone will agree that supers do more harm than good. Make it so that they are able to jump into systems to travel if need be, but all of their mods/drones deactivate.
Also I agree with all of the other recommendations everyone else has posted. http://amarrian.blogspot.com/ -á~ Roleplay blog.http://sovereigntywars.wordpress.com/ ~ Faction War blog. |
Shalee Lianne
Imperial Outlaws
19
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Posted - 2011.10.20 18:59:00 -
[2] - Quote
Hans Jagerblitzen wrote:[quote=RougeOperator]
Removing the stock NPC corp in favor of more of a pseudo- static alliance is a much better way around this, in my opinion - I think forcing players to join a player corp to do Faction Warfare is a great idea. Players corps are much better about monitoring and filtering farmers and spies - the players who sign up for 24th crusade or TLF usually have a crap experience if they stay there - they are simply treated as riffraff anyways by any militia pilot who has been around longer than a few weeks.
Absolutely. That is a great idea, Hans.
http://amarrian.blogspot.com/ -á~ Roleplay blog.http://sovereigntywars.wordpress.com/ ~ Faction War blog. |
Shalee Lianne
Imperial Outlaws
19
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Posted - 2011.10.20 19:24:00 -
[3] - Quote
Plexing would be awesome if:
*there was an ISK reward along with the VP reward. VP is mostly useless. If there were money involved, many more pilots would be running them. If you do nothing else to FW, giving money for plexing with vastly change things.
* the spawning mechanic allowed for new plexes all day long.
*make some plexes accessible with only tech 1 ships.
*double the amount of plexes for each faction. I think when I was in PIE they kept records on how many plexes were out at one time, it was something like 60 or 70 per faction?
Everyone has already said these things countless times, I hope they are implemented! http://amarrian.blogspot.com/ -á~ Roleplay blog.http://sovereigntywars.wordpress.com/ ~ Faction War blog. |
Shalee Lianne
Imperial Outlaws
20
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Posted - 2011.10.20 21:05:00 -
[4] - Quote
"Elected Militia leadership with some powers to dictate increased rewards for completing objectives in selected systems. Would have to comprise a certain number of pilots with shared power and not more than one from any corp/alliance. Rank requirement. Perhaps some additional fleet bonus ability." - Alticus C Bear
****
I don't think we absolutely need that. Militia already has leadership in a sense. People follow who they trust and admire. Corporations naturally form bonds with other corporations and people already work together. That is why we have private intel channels and main FCs put together ops and lead fleets etc. So I think we pretty much already have that kind of thing, at least in Amarr Militia.
Personally I'd rather not see Alliances have the ability to join militia. I think too many bored null sec alliances would join for the lols and ruin everything. We just don't have the resources that they do.
I would love to see some kind of live events centered around FW. That'd be great. http://amarrian.blogspot.com/ -á~ Roleplay blog.http://sovereigntywars.wordpress.com/ ~ Faction War blog. |
Shalee Lianne
Imperial Outlaws
24
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Posted - 2011.10.21 20:18:00 -
[5] - Quote
I keep seeing how CVA and other alliances should be allowed into Militia because they are already supporters of it.
Since when?
I have been in militia my entire EVE time flying with Amarr and I've heard of CVA helping once. As far as I can tell, they don't really care about militia, they have their own problems. I know in a roleplay sense they do care, but that is just words, it means little out on the war front.
The militia is supposed to act like a loose alliance anyhow, so I personally don't see the reason to allow alliances to join.
Alliances have different goals than militia corps do, and I really don't want to see those huge alliances coming out to farm kills and missions then leaving at a whim.
Just my two cents.
Also, I think it is a great idea to get rid of the NPC militia corps. There are countless new players who end up joining the militias that way without having a clue to what it is about. They see a shiny button and press it, tada they are in an insta war and haven't an inkling of what is going on.
At that point, they are asking in militia channel and they are most likely not getting the warmest of welcomes because most of the vet FWers are thinking they are spies. They aren't getting help, they aren't getting picked up for fleets, they aren't learning anything really but how to troll.
http://amarrian.blogspot.com/ -á~ Roleplay blog.http://sovereigntywars.wordpress.com/ ~ Faction War blog. |
Shalee Lianne
Imperial Outlaws
24
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Posted - 2011.10.21 22:05:00 -
[6] - Quote
You're right Hans. When I first started I felt relevant in my little punisher out running the small plexes back in the day. http://amarrian.blogspot.com/ -á~ Roleplay blog.http://sovereigntywars.wordpress.com/ ~ Faction War blog. |
Shalee Lianne
Imperial Outlaws
29
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Posted - 2011.10.27 20:36:00 -
[7] - Quote
Bad Messenger wrote: 2. Super caps has never disturbed occupancy war, most of plexes do not let those in anyway.
lol. It's less about SC's in plexes and more about them hotdropping whenever we have a sizable fleet out and about. So yes, they kinda do disturb 'occupancy war' quite a bit. http://amarrian.blogspot.com/ -á~ Roleplay blog.http://sovereigntywars.wordpress.com/ ~ Faction War blog. |
Shalee Lianne
Imperial Outlaws
29
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Posted - 2011.10.27 21:36:00 -
[8] - Quote
Precisely what he said.
Anyhow, we have tons of systems in FW low sec that is barely used because there is little point into going to them. If plexing was made worthwhile, then that'd force more pvp all over the war zone.
I think the key to fixing FW is to fix the plexing aspect of it. Make plexing matter, give a good reward for doing it, balance the NPCs in the plexes, and make it so that there are plexes that only tech 1 ships can go in, and for god's sakes have the plexes spawn throughout the day instead of mostly just downtime, then FW will be heaps better.
Fixing the plexing mechanics will benefit everyone, the rpers, the plexers, the pvpers, and the carebears. http://amarrian.blogspot.com/ -á~ Roleplay blog.http://sovereigntywars.wordpress.com/ ~ Faction War blog. |
Shalee Lianne
Imperial Outlaws
29
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Posted - 2011.10.27 21:50:00 -
[9] - Quote
Yeah if they were to do that, the only way to make it work is to remove docking rights at the enemy's stations and have station guns firing on the war targets. I absolutely agree with that, Gallentius. http://amarrian.blogspot.com/ -á~ Roleplay blog.http://sovereigntywars.wordpress.com/ ~ Faction War blog. |
Shalee Lianne
Imperial Outlaws
29
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Posted - 2011.10.27 22:14:00 -
[10] - Quote
You'd have to contract your stuff over to an alt to move out? I don't know. I'm not too bothered either way that issue goes tbh.
I do think it could be interesting having to move your stuff around like that, and also plexing would become hard core then because people would want to force occupancy changes. Imagine forcing pilots of Huola or Auga to relocate. That'd be kinda awesome actually. http://amarrian.blogspot.com/ -á~ Roleplay blog.http://sovereigntywars.wordpress.com/ ~ Faction War blog. |
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Shalee Lianne
Imperial Outlaws
29
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Posted - 2011.10.27 23:50:00 -
[11] - Quote
Ohhhhhh. No, I wouldn't want stations to lock people out completely. I thought it was more like a penalty thing where you get shot at by the station and you aren't allowed to use the services or something.
I kind of don't like that at all, I have ships scattered all over the warzone. But if it happened that way, you're right, those of us who have been there forever will adapt as per usual.
The new guys would be forced to join corporations and make contacts etc, so it still wouldn't be a horrible thing really. http://amarrian.blogspot.com/ -á~ Roleplay blog.http://sovereigntywars.wordpress.com/ ~ Faction War blog. |
Shalee Lianne
Imperial Outlaws
30
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Posted - 2011.10.31 19:04:00 -
[12] - Quote
Three days of posts to catch up on! Oi! http://amarrian.blogspot.com/ -á~ Roleplay blog.http://sovereigntywars.wordpress.com/ ~ Faction War blog. |
Shalee Lianne
Imperial Outlaws
33
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Posted - 2011.11.01 03:32:00 -
[13] - Quote
Sov Wars - I did a poll about taking away the navy NPC's in high sec. Pretty interesting responses so far.
http://amarrian.blogspot.com/ -á~ Roleplay blog.http://sovereigntywars.wordpress.com/ ~ Faction War blog. |
Shalee Lianne
Imperial Outlaws
33
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Posted - 2011.11.02 15:21:00 -
[14] - Quote
I would like to see the VP's for plexing replaced with LP. That would make plexing a little more bearable, at the very least. Currently you can go out and plex or spend that time running missions. Most players are going to choose missions simply because it helps fund their pvp.
Anyhow, 'bout time someone from CCP chimes in on this thread again. There are tons of great ideas floating around, it'd be nice to know that someone is paying attention? http://amarrian.blogspot.com/ -á~ Roleplay blog.http://sovereigntywars.wordpress.com/ ~ Faction War blog. |
Shalee Lianne
Imperial Outlaws
33
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Posted - 2011.11.02 23:36:00 -
[15] - Quote
I really like that idea, a lot actually. That would cut down on the farming, and force more people into the plexes. More people in the plexes = more pvp. Everybody wins. http://amarrian.blogspot.com/ -á~ Roleplay blog.http://sovereigntywars.wordpress.com/ ~ Faction War blog. |
Shalee Lianne
Imperial Outlaws
33
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Posted - 2011.11.03 19:57:00 -
[16] - Quote
There are plenty of good ideas here Mister Monocle. http://amarrian.blogspot.com/ -á~ Roleplay blog.http://sovereigntywars.wordpress.com/ ~ Faction War blog. |
Shalee Lianne
Imperial Outlaws
33
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Posted - 2011.11.04 19:36:00 -
[17] - Quote
Can I get a link to that other discussion please? http://amarrian.blogspot.com/ -á~ Roleplay blog.http://sovereigntywars.wordpress.com/ ~ Faction War blog. |
Shalee Lianne
Imperial Outlaws
33
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Posted - 2011.11.07 06:38:00 -
[18] - Quote
/ gives this thread attention http://amarrian.blogspot.com/ -á~ Roleplay blog.http://sovereigntywars.wordpress.com/ ~ Faction War blog. |
Shalee Lianne
Imperial Outlaws
33
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Posted - 2011.11.08 14:47:00 -
[19] - Quote
...you'd get fights in plexes if they were worth fighting for. http://amarrian.blogspot.com/ -á~ Roleplay blog.http://sovereigntywars.wordpress.com/ ~ Faction War blog. |
Shalee Lianne
Imperial Outlaws
33
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Posted - 2011.11.08 15:11:00 -
[20] - Quote
I think the worthless VP should be LP. Once there is a small incentive to plex, more people will do it. I don't worry about things becoming lopsidded because most people just want a fight anyhow, so if it gets too unbalanced I think people would join the opposing faction- because I've already seen that happen a lot. At least on the Minmatar/Amarr front. http://amarrian.blogspot.com/ -á~ Roleplay blog.http://sovereigntywars.wordpress.com/ ~ Faction War blog. |
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Shalee Lianne
Imperial Outlaws
33
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Posted - 2011.11.18 17:03:00 -
[21] - Quote
Also:
https://forums.eveonline.com/default.aspx?g=posts&t=12772&find=unread
Very important for FW. Just saying.
I will be more inspired to undock if I get a pretty shiny new station to undock from. http://amarrian.blogspot.com/ -á~ Roleplay blog.http://sovereigntywars.wordpress.com/ ~ Faction War blog. |
Shalee Lianne
Imperial Outlaws
33
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Posted - 2011.11.18 21:34:00 -
[22] - Quote
Denidil wrote:FW whiners, best whiners.
Looked you up on battleclinic. Lols. At least you got forum warrioring going for you :)
http://amarrian.blogspot.com/ -á~ Roleplay blog.http://sovereigntywars.wordpress.com/ ~ Faction War blog. |
Shalee Lianne
Imperial Outlaws
34
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Posted - 2011.11.23 02:44:00 -
[23] - Quote
We should probably stop asking for anything and just be happy we are getting pretty clouds and stuff.
/tired of being optimistic http://amarrian.blogspot.com/ -á~ Roleplay blog.http://sovereigntywars.wordpress.com/ ~ Faction War blog. |
Shalee Lianne
Imperial Outlaws
34
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Posted - 2011.11.23 15:50:00 -
[24] - Quote
Oh wow, I really do like that idea. It'd be great to get some kind of sec boost for doing our jobs in militia. http://amarrian.blogspot.com/ -á~ Roleplay blog.http://sovereigntywars.wordpress.com/ ~ Faction War blog. |
Shalee Lianne
Imperial Outlaws
35
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Posted - 2011.11.28 08:11:00 -
[25] - Quote
I've done a short Q&A with Hans on Sov Wars here. http://amarrian.blogspot.com/ -á~ Roleplay blog.http://sovereigntywars.wordpress.com/ ~ Faction War blog. |
Shalee Lianne
Imperial Outlaws
35
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Posted - 2011.11.30 17:26:00 -
[26] - Quote
I absolutely love everything that's come from Crucible except for the FW 'fx'.
Hirana said, "Plexing activity increase is temporary. The system itself is still very much broken so the massive dis-/-advantages that were present before are still there .. just more cases now. In a few months they will be used to farm standings for the various freebies and alts will likely be recycled after payout of said freebies."
I can't agree more.
They have pretty much made occupancy more pointless than before. And this fix didn't inspire anyone that I fly with to plex more, because what's the point? What is the point of flipping a system if it can be undone in a matter of hours- and there's still no incentive to do it other than bragging rights. Plexing is still mostly worthless to the average FW player, what do you think they are going to choose? Running missions to make ISK or orbiting a button 20 mins for no reward?
Granted, the downtime plexing spawn stuff was annoying, but just fixing that one thing doesn't really do anything for FW overall. http://amarrian.blogspot.com/ -á~ Roleplay blog.http://sovereigntywars.wordpress.com/ ~ Faction War blog. |
Shalee Lianne
Imperial Outlaws
61
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Posted - 2012.01.06 03:25:00 -
[27] - Quote
Alliances in faction war? Booooooo. I could write a huge long essay on why that would suck but I'm sure countless others have said it already.
So I'll just leave my opinion short and simple. BOOO.
http://amarrian.blogspot.com/ -á~ Roleplay blog.http://sovereigntywars.wordpress.com/ ~ Faction War blog. |
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